iffredhadpizza

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iffredhadpizza

Age/Gender: 16, Male
Location: Behind You
Job: student

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Sign-Up Date:
12/2/08

Level: 5
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Rank: Civilian
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Rank #: 179,757

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Latest Flash Reviews

14 Reviews | 0 w/ Responses

Score: 10
Ragnarok - Prelude 3

"Wtf happened to you?"

date: March 19, 2009

I agree with NewgroundsSurfer08 YOU have TALENT. I watched these in 06 and its 09 now. You submitted this almost exactly 4 years ago. 2 or 3 weeks? Really? Atleast finish your series. Thats so messed up to just show people 3 amazing flashes then dont give them a finale or anything? What a disappointment? Are you really gonna do that to everyone on NG waiting for it to come out? If so atleast say so? Dont let everyone new who watches it for the first time get their hopes up unless your gonna follow through. "if time permits" my ass-you really had no time at all in 4 years? Your either got yourself in hella trouble, or your a lazy bastard, either one- ive lost the respect i gained 3 years ago.

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Score: 6
Days 2 Die

"Good ---but nothing special bout it"

submission: Days 2 Die
date: March 19, 2009

This game was fun n all, but it didnt have its own uniqueness that has to separate it from the rest of the zombie shooters. Just like all the others it has barricades and all these popular guns + chainsaw. Its all been done before. If you want to make another zombie survival game it has to be unique in its own awesome way. Something special about it that draws it from the rest of them. If this was the first time i played a zombie survival i wouldve gave it an 8, but this whole thing felt like i was re-playing a old one with different graphics on it. Near the end of the game the enemies got so strong that if u were near one it was instantaneous death. I guess one could argue its more realistic, but it was crappy if your mercenaries died since thats like 10k+ your never gonna see again. Its like buying 15 dynamites and throwing them at a wall. This was mostly cus you get hit by multiple enemies at the same time-which in most games doesnt happen because you start flashing and turn invincible for a short period of time after you get hurt. It was also annoying that if i wanted to stand on barricades, i had to click start then jump on the barricades(ocassionally geting stuck on the edge or mercenaries not making it up there leaving them to die) And after me and the mercenaries get up there. They start jumping up and down the whole time their up there cus their so happy they finally made it up. Why cant you tell them to stay/follow after you click start? Why were there only 2 barricades you could use at a time? Can you get refunded the money for the barricades you dont get a chance to sell when moving from place to place?

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Score: 8
BO: Secret of Steel Demo

"Good-but the real game better be better"

date: March 19, 2009

i love the controls and everything. i love how there are two types of slashes (one that you hold down for a little longer) but i think the rage instant killer thing should be on a sepearte key. Many times i tried to just do to a strong slash and ended up wasting it. it wasnt vital to survival-just annoying as hell. I love the creativity of it as well as the artwork and-as someone said- the crows. It was cool that killing the crows would give you more rage. This game definately needs a block key. Instead of just parrying. The two slashes could be on different keys. Speed needs to be upgraded too- either that or my cp is extremely laggy. Jumps take so long that by the time your at the end of it- the enemy alraedy is underneath waiting. And it would be nice to beable to do multiple slashes in mid-air. There should be the ability to turn in midair so that you wont face your back to your enemy if you try to jump over them. I love how you could flip them and kick them and stun them then finish them off. The barrels were great in all, but the explosive ones are annoying. Mainly because you cant tell their explosive until they blow up in your face. Is there a TnT sticker on it that i cant see or something?
So far this game is really simple-4 keys to play. But i can imagine this game being alow more complex with different combinations between weak and strong slashes. i can also see it having some RPG attributes such as level ups and upgrades. This is good- but thats only cus its a demo and i would expect alot more things to be added.

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